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  1. Dar

    Phantom vs Dar

    I like Foul Play, so do that again, and try to hit the one you hit last time (assuming the other clones are still there). Afterwards, since the confusion is wearing off, do a Bite and try to go for the flinch. Then use a Protect if he successfully attacks, and another Hone Claws otherwise. Foul...
  2. Dar

    Phantom vs Dar

    I had assumed it was implied and I just wanted to clarify, but if that's the case, go ahead and ignore it.
  3. Dar

    Phantom vs Dar

    Dundee, begin with another Foul Play, since that did pretty good damage before. Use Knock Off, but if he hurts himself, use Hone Claws. Follow it up with a simple Protect, but otherwise use Hone Claws in the same circumstances as before. EDIT: Wait, forgot Double Team creates clones like in the...
  4. Dar

    Phantom vs Dar

    I'll start off with Dundee. Use a Swagger at first, followed up by a Foul Play. If he hurts himself with confusion the previous turn use Hone Claws, otherwise use Crunch. Swagger ~ Foul Play ~ Hone Claws/Crunch
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